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Your almost there. Before you download it however, I have a few words of wisdom
concerning this mod that you must read.
DISCLAIMER
First off, this mod and the code contained within (that which
originally from Tribes, which has its own disclaimers) is my
intellectual property. Any attempt to take credit for my property is illegal. If I
catch wind of it, you will be dealt with in a manner that justifies the U.S. and
International Copyright Laws. If you wish to use all or parts of my code, you
may do so without contacting me under two conditions: 1) You provide credit
where credit is due. That means you provide credit to me the author of the DUNE
code, and 2) If I ask you remove
my code from your mod for any reason, or that you remove the server running DUNE
or any mod that is obviously based off of it and has not been changed 40% or
more for any reasons, you must comply. Credit to the authors of
Starsiege:Tribes should also be given, but I'm pretty sure no one is going to
mistake your mod or mine as being based off not the tribes engine, but instead
off of one you or I wrote completely our selves that happened to be perfectly
compatible with Tribes.
I reserve the right to change this disclaimer at any time without notice, to which changes you will still be accountable. If such changes occur, and you disagree with them, you have the right to delete/remove/dispose of all files, documents, papers, and/or other recordings that contain any of the intellectual property in question. If you waver this right, you agree to uphold and agree to the changes.
By downloading this code, you understand and agree with the above terms.
Running DUNE
Running DUNE isn't really like running a normal tribes
server. It actualy is a tad more work for you the admin. There are a few things
to watch out for. ---Team work is a must. If there is no teamwork, the game just
kinda stinks, and your team is going to get their ass kicked. I would advise
admin enforced teamwork. ---Make sure players know and understand that Team
Energy IS enabled in DUNE. There are very few mods where this is true, so most
players won't even know what it is. ---Do *not* change the spawn time. The script requires it be set at a base 10. From there it will dynamically changed based on if the player does something wrong. Eventually it will decay back to 10. Why so high? Disruptive behavior requires punishment. Having a base of 10 will encourage people to stay
ALIVE. It encourages them to be more frugil with their player's lives, because it makes
them no longer free: when they die, they have to pay in time that they are not
playing. ---As a representative of the DUNE community of Houses/Clans, I request that no one, besides those who are officially hosting servers for their House/Clan, name their server after the different team names. Doing so will just confuse and upset people, which isn't needed.
---If you plan on making changes to the Mod, keep these things in mind. The point of the mod is to recreate SQUAD level combat based in the DUNE universe as layed out by Frank Herbert in *his* novels. Adding deployable nukes, stoneburners, or other such non-personalized combat items would be silly given the point of the mod. Trust me; I know. I originally intended to put them in! Also, if you're going to make changes.. please keep it DUNE. I.e. READ THE BOOKS before you do anything. Additionally... if you make changes, keep in mind the ballance that's currently in the mod. Things are ballanced in a paradoxial fashion. Yes, some armors are better then others. This is as it was described by Herbert for the most part. From there, there has been some nonthreatening tweeking to keep the game enjoyable. This ballance has been tested out for about two years. If you make a change that upsets this ballance, things are going to suck. But.. if you do make changes, be sure, for everyone's sake, to let people know, somewhere, somehow, as they join the server that changes have been made. If you make SIGNIFICANT changes, be sure to change the mod name.
Installing DUNE
As I said, this is basically the source code for the mod.
It is not a self extracting file, and it isn't packaged up all that nicely for
you to just drop everything in your tribes folder and run up the mod. In order
to run the mod, you will unfortunately have to know how to run them already. All
I basically did, was pick up everything in my "DUNE" folder having to
do with the server side, and drop it into a *.zip file. Its yours to deal with
from there. If you really can't get it running, and really want to, feel free to
email me and I will see if I can help you a bit more. **Note: This zip file
does NOT contain any of the maps for the mod. You will have to download them and put them in yourself.
Download DUNE Server Source NOW (From alternate server: Spangle)
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